Releases: codemann8/alttpr_codetracker_codemann8
Releases · codemann8/alttpr_codetracker_codemann8
Massive runtime performance upgrade
Utilizing native capture badge system
- Utilizes a new capture badge system that is native to base Emotracker
- This should speed up the pack for general use, even if you don't use the badges
- Added new capture badges for dungeon bosses (when setting a Boss in a dungeon, the boss icon shows on the Map)
- Fixed boss icons in boss capture grid
Compatibility for EmoTracker v3
- Compatibility fix for EmoTracker v3
- Fix for Entrance autotracking on exits
Multiple Bottle Tracking
- Fixed issue with prize autotracking
- Added multiple bottle tracking
- Fixed issue when loading save files with key/chest counts exceeding default amounts
- Some minor screen logic fixes
Fix
Support for International Document folders
- Adding support for other Documents folder names
- Fix error with prize autotracking
- Increasing Full Broadcast view to use higher resolution for quality
Minor Improvements
- Improved Mixed OWR and Region Autotracking
- Fixed error with prize autotracking
Minor Update
- Many logic fixes
- Added prizes to broadcast view for prize shuffle modes
- Fixed prize autotracking on collection
- Updated mirror item to allow mirror scroll outside of DR
- Improved zelgawoods handling in autotracking
- Fixed issue in DR where right-clicking to clear one dungeon affects other dungeons
- Fixed minor error on load due to dungeon prizes changing
- Fixed external files to respect OneDrive paths
- Added user override config to change external file output folder
Prize Shuffle Improvements
- Prize Shuffle Improvements (Dungeon Prize icon only illuminates the label portion if prize shuffle is enabled)
- Fixed dungeon item counting issue in Prize Shuffle
- Crossed ER now displays ALL dropdown icons for zelgawoods support
- Fixed logic issues in IP and GT
- Fixed logic issue in Dungeon ER, GT entrance gave access to Paradox cave
- Added Inverted 2.0 rule requiring Pearl for DM Descent cave
Prize Shuffle Fixes
- Fixed issue where unshuffled boss prizes were throwing off the dungeon counts
- Adding new manual count tracking to chests, if you click down 1 item, further syncs will remember how many times you clicked and reapply it