Integrate mic-check into tts via native CoreAudio CGo#214
Merged
Conversation
Replace the external mic-check Swift binary with a native Go implementation using CGo and CoreAudio. The tts command now automatically skips playback when the mic is active, removing the need for a separate mic-check step in skills and AGENTS.md. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Replace external mic-check Swift binary with native Go CGo/CoreAudio implementation. The tts command now automatically skips playback when the mic is active, eliminating the separate mic-check step from skills and agent instructions.
Co-Authored-By: Claude noreply@anthropic.com