Fix PPC64 JIT conditional branch offset overflow for large QVM files#387
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Fix PPC64 JIT conditional branch offset overflow for large QVM files#387
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emit_branchConditionalShort() used PPC_BC which only supports 16-bit signed offsets (±32KB). Large QVM files like cgame.qvm have branch targets exceeding this limit, causing 'offset is too large' errors. Replace with long-form pattern: inverted conditional branch (+8) to skip over an unconditional branch (26-bit offset, ±128MB range). This ensures consistent code size across compilation passes and works for any QVM size on both ppc64le and ppc64.
Owner
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Could you send me such large qvms? |
Contributor
Author
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@ec- this issue would impact pretty much all standard map, when I submitted the PPC64 JIT patch then, I missed this issue because I was testing with replays/demos in automated fashion only. |
Owner
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So this is with stock 1.32b gamecode? |
Owner
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@runlevel5 |
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