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8 changes: 8 additions & 0 deletions explorer.qmd
Original file line number Diff line number Diff line change
Expand Up @@ -817,6 +817,14 @@ viewer = {
terrain: Cesium.Terrain.fromWorldTerrain()
});

// Surface-marker primitives (h3 clusters, sample dots) sit at altitude=0;
// World Terrain elevation otherwise occludes them, producing crescent halos
// and disappearing dots over hills (#180 regression). Disabling terrain
// depth-test draws primitives over terrain while preserving globe-ellipsoid
// occlusion (back-side primitives stay hidden) and pick correctness — unlike
// per-primitive `disableDepthTestDistance: Infinity`, which broke both.
v.scene.globe.depthTestAgainstTerrain = false;

// URL deep-link state (must be set before globalRect/once block reads it)
v._globeState = { mode: 'cluster', selectedPid: null };
v._initialHash = readHash();
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