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Blastback Engine Documentation

Technical documentation for the Blastback game engine, covering the entity-component system, Lua scripting API, and modding.

Contents

Document Description
Lua Scripting API Complete Lua API reference: ctx bridge, engine globals, component lifecycle, action resolvers, command paths
Entity System JSON entity schema, physics layers, components, models, event system
Components All components: Common, Mob, Weapon, and UI — with fields, commands, and events
Models Model references: Weapon, Projectile, Visual, Drop, ParticleSpawn, PersistentWeapon
Behavior Trees AI system: BT nodes, resolution system, templates, events
Modding Guide How to create custom enemies, weapons, projectiles, Lua components, and action resolvers

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