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Pull requests: kaplayjs/kaplay
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fix: add padding around edges of spritesheet to prevent stretch if uv ends up out of bounds
#1076
opened Apr 17, 2026 by
dragoncoder047
Contributor
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feat: text character check index
#1064
opened Mar 26, 2026 by
dragoncoder047
Contributor
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1 task done
fix: changed font scaling to fix loadSpriteAsFont
#1063
opened Mar 25, 2026 by
dragoncoder047
Contributor
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1 task done
feat: Support multiple random engines, roulette and gacha
enhancement
New feature or request
#1057
opened Mar 17, 2026 by
mflerackers
Member
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1 task
fix: account for tilePos.x getting out of the level boundary
#1043
opened Feb 19, 2026 by
benhuangbmj
Contributor
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1 task done
feat: add pause, unpause, show, hide events & hook it into broadphase
#1041
opened Feb 18, 2026 by
dragoncoder047
Contributor
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1 task done
refactor: replace rng with alea algorithm
#1038
opened Feb 15, 2026 by
Stanko
Contributor
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1 task done
feat: allow slice9'ed drawSprite
#1036
opened Feb 7, 2026 by
dragoncoder047
Contributor
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1 task done
feat: Return cached assets instead of replacing them on reload
#1033
opened Feb 4, 2026 by
nojaf
Contributor
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1 task done
feat: added multichar tiles
changelog
This PR needs changelog
#1006
opened Jan 12, 2026 by
dragoncoder047
Contributor
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1 task done
feat: shake with constrained axis and duration
enhancement
New feature or request
#1003
opened Jan 10, 2026 by
mflerackers
Member
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1 task
feat: add turn cost option to pathfinding logic
#989
opened Dec 30, 2025 by
rodeyseijkens
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1 task done
feat: add multiturn tracking to rotation constraint; rename scale to ratio
#976
opened Dec 16, 2025 by
dragoncoder047
Contributor
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1 task done
feat: make Vec2 able to do math on noninstances
#968
opened Dec 2, 2025 by
dragoncoder047
Contributor
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1 task done
ProTip!
Updated in the last three days: updated:>2026-04-20.