🦺 Embrace singleton behavior & remove the footgun#32
Merged
zeenix merged 2 commits intolayerx-world:mainfrom Mar 25, 2026
Merged
🦺 Embrace singleton behavior & remove the footgun#32zeenix merged 2 commits intolayerx-world:mainfrom
zeenix merged 2 commits intolayerx-world:mainfrom
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Currently if the user accidentally (people don't read docs) launch multiple instances of a controller, they'll end up having strange issue and have no idea what is going on. Given that singletons are normal for actors and embassy_sync's channels are designed to be used as static variables, let's just embrace singletons, but ensure that no 2 instances of a controller can be created by returning an `Option<Self>` from the generated `new` method, which only returns `Some` the first time it's called.
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Currently if the user accidentally (people don't read docs) launch multiple instances of a controller, they'll end up having strange issue and have no idea what is going on.
Given that singletons are normal for actors and embassy_sync's channels are designed to be used as static variables, let's just embrace singletons, but ensure that no 2 instances of a controller can be created by returning an
Option<Self>from the generatednewmethod, which only returnsSomethe first time it's called.