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marian42 and others added 30 commits November 15, 2018 11:43
normalize movement in direction of movement before multiplying it (but only if the input vector's greater than the unit vector)
Switch to the package manager version of post-processing
Fix diagonal movement from being 140% faster
marian42 and others added 30 commits August 9, 2020 19:50
With the CursorLockMode set to confined, at least on Linux, the cursor was able to move to the edges of the window at which point it would no longer be possible to rotate the camera further in that direction. Changing it to locked means that the cursor is locked in the center of the window, which fixes this issue.
Change CursorLockMode to Locked instead of Confined
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6 participants