Skip to content

meatspace/vizzys_fgds

Repository files navigation

Vizzy's enhanced Mapbase and Entropy Zero 2 .fgd's! alt text

Mapbase install instructions: Click code, Download .zip, extract, copy & overwrite shared_misc folder at: steamapps\sourcemods\mapbase_shared\shared_misc then add half-life2.fgd to Hammer config.

Entropy Zero 2 install instructions: Click code, Download .zip, extract, copy & overwrite entropyzero2 folder at: steamapps\common\EntropyZero2\entropyzero2 then add EntropyZero2.fgd to Hammer config.

Map Labs install instructions: Click code, Download .zip, extract, copy the 3 folders inside maplabs bin / materials / models directly to the map lab templates base folder. Overwrite any existing files if asked. You can also use a folder within the custom folder for cleaner storage. then add the half-life2.fgd in bin folder to Hammer config.

NOTE: Map Labs FGD's have slightly different default values but are otherwise 99% equivalent to my edited mapbase FGD's

.psd files are for Adobe Photoshop

--CREDITS-- Website
Ficool2 To my knowledge all icons in editor-ficool were created by them (or A Boojum Snark). I painstakingly copy-pasted each icon from their tf2 ultimate .FGD (from tf2maps.net) over to the Mapbase .FGD. I edited and reused a few of their icons as well. https://ficool2.github.io/HammerPlusPlus-Website/
Blixibon I edited and reused a few of their Mapbase specific icons such as logic_script and damage_info for example. https://github.com/mapbase-source/source-sdk-2013
Ellent I combined my modified entropy zero 2 .FGD's with theirs for twice the improvements. https://steamcommunity.com/id/koishis_mr_hat
TeamSpen210 Some entity icons like point_entity_finder are by them (i asked nicely) and I based some like point_advanced_finder off of theirs as well. Inspiration & many fixes from their hammeraddons fgd. https://github.com/TeamSpen210
A Boojum Snark Inspiration for ficool's FGD which in turn inspired mine. It's all your fault 😂 https://tf2maps.net/downloads/ultimate-mapping-resource-pack.510/
The Spud Lord When Ficools tf2 FGD disappeared, he stepped up. Inspiration & many fixes from their fgd. https://tf2maps.net/threads/an-fgd-fit-for-a-lord.41812/
Brokkhouse After spud lord left, Brokkhouse took the team fortress 2 .fgd throne. Another invaluable reference point for their inherited .FGD knowledge. https://tf2maps.net/downloads/an-fgd-fit-for-a-lord-brokk-edition.15924/
MrFunReal Some sort of gooner that also makes .FGD's. Very cool and relatable. Some clever ideas taken from their L4D2 .FGD's https://steamcommunity.com/id/funreal (nsfw)
Pinsplash The obscure source engine knowledge king. You bow to no one. Used many of their descriptions and found many hidden gems of knowledge long forgotten. https://github.com/Pinsplash/SEFGD
Cvoxalury Added some stuff unnoticed by perusing their Dark Interval fgd's. https://www.moddb.com/mods/dark-interval/downloads/dark-interval-part-2-source-files
Vizzys Thats me. I wrote this. I made the bad icons. I'm thanking myself. I also hate myself. https://developer.valvesoftware.com/wiki/User:Vizzys

Valve Developer Community: https://developer.valvesoftware.com/ They get a mention too.

preview

About

custom icons & stuff

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors