Submitted as part of Unity Learn Junior Programmer pathway.
There will be a number of shapes. Presssing keys will make them move or jump. Each shape is different to another.
All shapes will be able to move. Some will be able to move faster or jump higher than others.
Speed values and shape types should be of a valid type and of a correct value. e.g, speeds cannot be negative.
Move and Jump functions can be kept in their own functions.