Releases: nordskill/render-network-manager-app
Releases · nordskill/render-network-manager-app
1.46.1
1.46.0
1.45.0
New Features
- In Settings > Downloads the new "Use staging folder for downloads" checkbox: will be useful for those who downloads jobs to Dropbox, Google Drive, or other local folders connected to cloud storage.
- Introduced data caching and server request optimizations for jobs
- Added OctaneRender 2026.1 support
Updated
- Local API: in job creation requests added automatic frame range detection if
frameRangewas not set - Detect
assetFilenamesattribute for file paths extraction in OCS parser - Improved logging for the jobs which failed starting
- Added outputs naming format rule to ensure that the pattern similar to web app:
scene_target_pass_frame-number.extension - app now respects enabled passes in Cinema 4D scenes when creating render jobs with "From source file" checkbox checked in Passes section.
- Introduced VRAM limitation for "Tier 3"
- Introduced GPUs limit for "Tier 3"
Fixed
- Passes were not visible in scenes due to Network's API changes
- Preview video file was not created if its width or height was not divisible by 2
- Removed duplicate API calls during job download initialization
- 'New' section styling in changelog history
1.44.1
New Features
- Differential upload support for Blender scenes
- Make placeholders in empty panels clickable and act like the "Upload" button (#22)
- Added support for latest Octane and Cinema 4D versions
Updated
- Improved OCS parsing
- Improved "Re-upload" button description
- Scene status now updates in the scene details window when re-upload has started
- Enabled the "Create Job" button for the scenes even before the scene is uploaded and processed
- Enabled compression for main scene files when using differential upload
- Updated terminology from "ORBX" to "scene" wherever multiple scene types occur
- Improved experience with "open folder" and "select path" buttons in the path fields, which now open to the specified location if it is set. If the location is not set, then it opens the last successful path (OS default).
- Local API: Add partial payload validation for job creation endpoint
1.43.0
Updated
- Allow authentication without "User" scope, which now allows to share access tokens with teammates without exposing account details and credit balance.
- Improved user experience with automatic hourly re-authentications for those users who logged in with email and password.
- Removed ORBX check confirmation checkbox for non-ORBX/OCS scenes.
- Improved usability in tabs
Fixed
- Instant downloads: sometimes the failed downloads didn't restart downloading on demand
- Instant downloads: enhance error detection for frames (sometimes the "retry failed" button didn't appear)
- Instant downloads: minor performance optimizations
- Improved resilience and performance when re-downloading all failed frames at once
- In the job creation window, the number of job counters was inconsistent and represented the last state of render targets selection
- Calculator balance checks and user balance retrieval
- Activity panel was showing "pending upload" scenes only when actively uploading
1.42.3
1.41.4
Updated
- Enabled compression for asset uploads.
- Cache cleanup now runs asynchronously at startup to improve startup performance.
- Added indication to the "Filter" button about active filters for better user experience.
- Change search input placeholders to "search by name" for clarity.
- Disabled requirement for the Standalone app for C4D project folders and individually uploaded OCS files.
Fixed
- Removed the hardcoded "ORBX" scene type in OS notifications.
1.41.3
New Features
- Search in lists!
- Simultaneous rendering of multiple render targets, takes, and scenes, supported for Octane, Cinema 4D, and Blender scenes respectively
- New tabbed Settings panel
- "Create job folder" checkbox
- "Maximum number of GPUs" parameter in job settings
- Added 32 GB to minimum VRAM options in job settings
- Cinema 4D 2025.3.1 option added
- Blender 4.5.0 option added
- Local API: new endpoints for /scenes
- Local API: created app's discovery file to handle dynamic ports
Updated
- Improved uploads stability with auto-retries and adjustment based on the internet connection speed
- Adopted new super-fast compression algorithm (LZ4) for uploaded ORBX files
- Removed default outline on search fields
- Updated the failed tasks counter in the activity group
- Enhanced security for XSS protection
- Renamed assets folder to cache folder and implemented a structured cache system for temporary files
- In activity panel job is moved from "Downloads" group to "Jobs" if it is still rendering.
- Local API: improved response on job creation request with
scene_id, which now returns the actual jobs' data - Local API: Enhanced download location handling by prioritizing
to_scene_fileoverlocation
Fixed
- Job couldn't be created for ORBX scenes with certain job configuations
- Scenes added as individual OCS files ignored upload queue
- Multipart upload logic relied on differential upload settings
- Differentially uploaded scenes could switch back from
processingtouploadingstate - 'Show confirmation dialog before uploading ZIP files' was not checked by default
- Auto-selection of jobs or presets in confirmation window was not working when job or preset was selected in a list
- Details window (Confirm) showed frame preview when background job (selected as preset) updated its state
- When the display configuration changes, the app could appear within the disabled display’s coordinates+
- Corrected typo in help.json for account countdown title
create_job_foldersetting was ignored when used in preset or localhost API- Added user agent header to closing multipart request
- State regression on scene updates in some cases
- Adjust context menu on in-progress frames by showing only allowed actions depending on the current frame state
- Authentication timer was visible after log out
- Details window didn't close when there were no presets created
- Ensure UI shows empty presets list (if there are no presets) after list reload.
- Improved resilience of presets CRUD operations; previously, it could cause errors on mass presets deletion
- GZ files didn't trigger the scene type selection prompt ("Confirm ZIP File Contents")
- All unpacked scenes (C4D & OCS folders) that landed in the upload queue were compressed and uploaded as single files without differential upload
- Job details window: job cost was unexpectedly updated switching between the costs of all started jobs
- Local API: during JSON payload serialization, the logic was trying to check the path of jobs created with
scene_id
1.38.2
New Features
- localhost API: added
skip_job_creation_promptoption to the/v1/scenes/jobspayload - localhost API: new
/v1/scenes/uploadendpoint for uploading scenes without job creation - localhost API: added health check endpoint to verify API availability
- added support for
rendermanagerapp://openlinks to open the app without triggering error popups - added setting to focus the app window when a new job starts via API
- added custom "User-Agent" header for external requests
Updated
- added support for Cinema 4D version 2025.2.1
- updated job render settings related to tonemapping and color space in C4D scenes
- improved differential upload logic and performance
- localhost API: moved
root_scene_idintoscene_settingsfor better payload structure (backward-compatible) - prevent login attempt on
rendermanagerapp://downloadlinks; if user is logged in then app logs out automatically - macOS: app now quits when the window is closed to avoid destroyed window errors
- improved error message reporting
- various backend optimizations and refactoring
Fixed
- prevented auto-selection of all scenes in the job creation window when scenes load in background
- removed redundant temp folder deletion logic
- fixed app window size persistence across restarts
- fixed accessibility of web links in the UI
- synced default download location fields between Settings and Instant Download view
- various improvements to development environment
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