Skip to content

openremote/console-ios-lib

Repository files navigation

ORLib

Library for OpenRemote iOS applications.

Requirements

  • iOS 15.0+
  • Swift 5.5+
  • Xcode 16.0+

Installation

Swift Package Manager

ORLib is available through Swift Package Manager.

To add ORLib to your Xcode project using Swift Package Manager:

  1. In Xcode, select File > Swift Packages > Add Package Dependency...
  2. Enter the repository URL: https://github.com/openremote/ORLib.git
  3. Specify the version or branch you want to use
  4. Select the ORLib package product

Usage

import ORLib

// Your code using ORLib

License

ORLib is available under the AGPL-3.0 license. See the LICENSE.txt file for more info.

SwiftLint

This project includes a configuration for SwiftLint.
SwiftLint is called as a phase as part of the Xcode project build. This phase expects that swiftlint has been installed on the machine running that build.

If building using SwiftPM (or opening the Package.swift file in Xcode), no linting step is performed during the build.
This is on purpose, to avoid dependencies on SwiftLint in projects depending on this package.
You can manually perform linting by running swiftlint lint ORLib.

Protocol Buffer file

The ESPProvision provider uses Protocol Buffer to communicate with the ESP32 device.
The protobuf data specification is defined in the ORConfigChannelProtocol.proto file.
Compiling this to Swift code is performed manually using the protoc compiler by the developer and the resulting Swift code is committed in the repository as part of the source code.
As indicated in Generating stubs | Documentation, Protobuf compilation should not be part of the library build steps as it cannot be guaranteed to the library consumer has protoc available.

About

ORLib iOS Swift Package for use in OR consoles implementation

Resources

License

Stars

Watchers

Forks

Packages

 
 
 

Contributors