Overlay v2 sharding#5268
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This is a sketch of eager txset propagation using sharding and reed-solomon coding:
note: there's no new XDR here -- I went back to "a custom wire format" for the shard messages, because I was feeling lazy, the shard-blobs have minimal structure, and also this really doesn't correspond to anything that ought to make it outside the overlay. if we want to do this "for real" we should probably make up some XDR type.
I haven't done any real testing or benchmarking besides the stuff copilot threw in here, but there are at least some metrics. I'll try to debug / test / start doing measurements tomorrow.