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1 change: 1 addition & 0 deletions en/manual/ui/add-a-ui-to-a-scene.md
Original file line number Diff line number Diff line change
Expand Up @@ -85,6 +85,7 @@ public void InitializeUI()
| Snap text | If selected, the UI text is snapped to the closest pixel
| Fixed size | Gets or sets the value indicating whether the UI should always be a fixed size on screen (eg a component with a height of 1 will use 0.1 of the screen). **Note:** This feature doesn't work in the current version of Stride
| Render group | The [render group](../graphics/graphics-compositor/render-groups-and-masks.md) the UI uses
| Render order | Controls draw order when multiple UI components overlap. Lower values render first (behind), higher values render on top. Default is 0.

## UI scripts

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