Godot/Unity3D System Design Architecture
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Updated
Aug 31, 2025 - C#
Godot/Unity3D System Design Architecture
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
YFanFramework 是一个基于 Unity 的游戏开发框架,专为独立游戏开发者设计,提供了一套完整的 MVC 架构、工具集和系统模块,旨在帮助开发者快速构建高质量的游戏项目
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