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6 changes: 3 additions & 3 deletions data/area/kharidian_desert/kalphite_hive/kalphite.combat.toml
Original file line number Diff line number Diff line change
Expand Up @@ -2,14 +2,14 @@
attack_speed = 4
retreat_range = 8
defend_anim = "kalphite_defend"
defend_sound = "kalphite_defend"
defend_sound = "insect_defend"
death_anim = "kalphite_death"
death_sound = "kalphite_death"
death_sound = "insect_death"

[kalphite_worker.melee]
range = 1
anim = "kalphite_attack"
target_sound = "kalphite_attack"
target_sound = "insect_attack"
target_hit = { offense = "crush", max = 30 }

[kalphite_guardian]
Expand Down
6 changes: 3 additions & 3 deletions data/area/kharidian_desert/kalphite_hive/kalphite.sounds.toml
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
[kalphite_attack]
[insect_attack]
id = 537

[kalphite_death]
[insect_death]
id = 538

[kalphite_defend]
[insect_defend]
id = 539

[kalphite_queen_attack]
Expand Down
7 changes: 6 additions & 1 deletion data/area/misthalin/draynor/draynor.teles.toml
Original file line number Diff line number Diff line change
Expand Up @@ -64,4 +64,9 @@ delta = { x = -35, y = 6421 }
[133]
option = "Climb-down"
tile = { x = 3092, y = 3362 }
delta = { x = 25, y = 6392 }
delta = { x = 25, y = 6392 }

[portal_home]
option = "Enter"
tile = { x = 2678, y = 5214, level = 2 }
to = { x = 3110, y = 3363, level = 2 }
19 changes: 19 additions & 0 deletions data/area/misthalin/draynor/manor/draynor_manor.objs.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
[draynor_manor_door_sign_closed]
id = 47421
examine = "A large double door."

[draynor_manor_door_sign_opened]
id = 47423
examine = "A large double door."

[draynor_manor_door_opened]
id = 47425
examine = "A large double door."

[draynor_manor_door_closed]
id = 47424
examine = "A large double door."

[portal_home]
id = 11356
examine = "A gateway back to Gielinor."
17 changes: 17 additions & 0 deletions data/area/morytania/braindeath_island/braindeath_island.anims.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,17 @@
[spider_large_defend]
id = 5320

[spider_large_attack]
id = 5319

[spider_large_death]
id = 5321

[zombie_pirate_defend]
id = 5653

[zombie_pirate_attack]
id = 5651

[zombie_pirate_death]
id = 5654
Original file line number Diff line number Diff line change
@@ -0,0 +1,36 @@
[fever_spider]
attack_speed = 4
retreat_range = 8
defend_anim = "spider_large_defend"
defend_sound = "insect_defend"
death_anim = "spider_large_death"
death_sound = "insect_death"

[fever_spider.melee]
condition = "slayer_gloves"
range = 1
anim = "spider_large_attack"
target_sound = "insect_attack"
target_hit = { offense = "stab", max = 70 }

[fever_spider.disease]
condition = "no_slayer_gloves"
range = 1
anim = "spider_large_attack"
target_sound = "insect_attack"
impact_regardless = true
impact_disease = 80

[zombie_pirate]
attack_speed = 4
retreat_range = 8
defend_anim = "zombie_pirate_defend"
defend_sound = "zombie_pirate_defend"
death_anim = "zombie_pirate_death"
death_sound = "zombie_pirate_death"

[zombie_pirate.melee]
range = 1
anim = "zombie_pirate_attack"
target_sound = "zombie_pirate_attack"
target_hit = { offense = "crush", max = 60 }
14 changes: 10 additions & 4 deletions data/area/morytania/braindeath_island/braindeath_island.npcs.toml
Original file line number Diff line number Diff line change
Expand Up @@ -17,34 +17,40 @@ id = 2830

[zombie_protester]
id = 2831
hunt_mode = "spotted"

[zombie_protester_2]
id = 2832
hunt_mode = "spotted"

[zombie_protester_3]
id = 2833
hunt_mode = "spotted"

[zombie_protester_4]
id = 2834
hunt_mode = "spotted"

[zombie_protester_5]
id = 2835
hunt_mode = "spotted"

[zombie_protester_6]
id = 2836
hunt_mode = "spotted"

[zombie_pirate]
id = 2837
hitpoints = 520
att = 49
str = 50
def = 50
style = "crush"
max_hit_melee = 60
combat_def = "zombie_pirate"
hunt_mode = "cowardly"
slayer_xp = 52.0
categories = ["zombies"]
respawn_delay = 50
drop_table = "pirate"
examine = "An undead sea scoundrel."

[zombie_pirate_2]
Expand Down Expand Up @@ -73,11 +79,11 @@ hitpoints = 500
att = 45
str = 50
def = 50
style = "crush"
max_hit_melee = 60
combat_def = "zombie_pirate"
slayer_xp = 50.0
categories = ["zombies"]
respawn_delay = 37
drop_table = "pirate"
examine = "He talks a good fight."

[zombie_swab_2]
Expand Down
11 changes: 11 additions & 0 deletions data/area/morytania/braindeath_island/braindeath_island.objs.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
[braindeath_island_wooden_stair_down]
id = 10137

[braindeath_island_wooden_stair_up]
id = 10136

[braindeath_island_ladder_up]
id = 10167

[braindeath_island_ladder_down]
id = 10168
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
[zombie_pirate_defend]
id = 926

[zombie_pirate_attack]
id = 924

[zombie_pirate_death]
id = 925
69 changes: 69 additions & 0 deletions data/area/morytania/braindeath_island/braindeath_island.teles.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,69 @@
[braindeath_island_wooden_stair_down]
option = "Climb-down"
tile = { x = 2152, y = 5109, level = 1 }
to = { x = 2150, y = 5109 }

[braindeath_island_wooden_stair_up]
option = "Climb-up"
tile = { x = 2151, y = 5109 }
to = { x = 2153, y = 5108, level = 1 }

[braindeath_island_wooden_stair_down]
option = "Climb-down"
tile = { x = 2163, y = 5088, level = 1 }
to = { x = 2166, y = 5088 }

[braindeath_island_wooden_stair_up]
option = "Climb-up"
tile = { x = 2163, y = 5088 }
to = { x = 2163, y = 5089, level = 1 }

[braindeath_island_wooden_stair_down]
option = "Climb-down"
tile = { x = 2149, y = 5088, level = 1 }
to = { x = 2152, y = 5088 }

[braindeath_island_wooden_stair_up]
option = "Climb-up"
tile = { x = 2149, y = 5088 }
to = { x = 2149, y = 5089, level = 1 }

[braindeath_island_wooden_stair_down]
option = "Climb-down"
tile = { x = 2137, y = 5088, level = 1 }
to = { x = 2140, y = 5088 }

[braindeath_island_wooden_stair_up]
option = "Climb-up"
tile = { x = 2137, y = 5088 }
to = { x = 2137, y = 5089, level = 1 }

[braindeath_island_wooden_stair_down]
option = "Climb-down"
tile = { x = 2129, y = 5095, level = 1 }
to = { x = 2129, y = 5093 }

[braindeath_island_wooden_stair_up]
option = "Climb-up"
tile = { x = 2129, y = 5094 }
to = { x = 2130, y = 5096, level = 1 }

[braindeath_island_ladder_up]
option = "Climb-up"
tile = { x = 2163, y = 5092, level = 1 }
to = { x = 2162, y = 5092, level = 2 }

[braindeath_island_ladder_down]
option = "Climb-down"
tile = { x = 2163, y = 5092, level = 2 }
to = { x = 2162, y = 5092, level = 1 }

[braindeath_island_ladder_up]
option = "Climb-up"
tile = { x = 2139, y = 5105 }
to = { x = 2138, y = 5105, level = 1 }

[braindeath_island_ladder_down]
option = "Climb-down"
tile = { x = 2139, y = 5105, level = 1 }
to = { x = 2138, y = 5105 }
10 changes: 10 additions & 0 deletions data/area/morytania/mort_myre_swamp/mort_myre_swamp.npcs.toml
Original file line number Diff line number Diff line change
Expand Up @@ -165,5 +165,15 @@ id = 1568

[vampire]
id = 1223
hitpoints = 400
att = 55
str = 60
def = 55
magic = 40
range = 1
slayer_xp = 40.0
combat_def = "vampyre"
drop_table = "vampyre"
categories = ["vampyres"]
examine = "A feral vampyre. It looks really hungry!"

13 changes: 13 additions & 0 deletions data/area/morytania/port_phasmatys/port_phasmatys.combat.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,13 @@
[tortured_soul]
attack_speed = 4
retreat_range = 8
defend_anim = "human_defend"
defend_sound = "ghost_defend"
death_anim = "human_death"
death_sound = "ghost_death"

[tortured_soul.melee]
range = 1
anim = "unarmed_punch"
target_sound = "ghost_attack2"
target_hit = { offense = "crush", max = 70 }
Original file line number Diff line number Diff line change
Expand Up @@ -24,14 +24,14 @@ spawns = [
{ id = "ghost_villager_port_phasmatys", x = 3675, y = 3496, members = true },
{ id = "ghost_villager_port_phasmatys", x = 3679, y = 3474, members = true },
{ id = "ghost_villager_port_phasmatys", x = 3684, y = 3485, members = true },
{ id = "tortured_soul_port_phasmatys", x = 3648, y = 3472, members = true },
{ id = "tortured_soul_port_phasmatys", x = 3649, y = 3503, members = true },
{ id = "tortured_soul_port_phasmatys", x = 3654, y = 3536, members = true },
{ id = "tortured_soul_port_phasmatys", x = 3657, y = 3534, members = true },
{ id = "tortured_soul_port_phasmatys", x = 3666, y = 3529, members = true },
{ id = "tortured_soul_port_phasmatys", x = 3668, y = 3537, members = true },
{ id = "tortured_soul_port_phasmatys", x = 3672, y = 3520, members = true },
{ id = "tortured_soul_port_phasmatys", x = 3673, y = 3528, members = true },
{ id = "tortured_soul", x = 3648, y = 3472, members = true },
{ id = "tortured_soul", x = 3649, y = 3503, members = true },
{ id = "tortured_soul", x = 3654, y = 3536, members = true },
{ id = "tortured_soul", x = 3657, y = 3534, members = true },
{ id = "tortured_soul", x = 3666, y = 3529, members = true },
{ id = "tortured_soul", x = 3668, y = 3537, members = true },
{ id = "tortured_soul", x = 3672, y = 3520, members = true },
{ id = "tortured_soul", x = 3673, y = 3528, members = true },
{ id = "ghost_shopkeeper_port_phasmatys", x = 3658, y = 3477, members = true },
{ id = "ghost_innkeeper_port_phasmatys", x = 3681, y = 3496, members = true },
{ id = "ghost_banker_port_phasmatys", x = 3687, y = 3464 },
Expand All @@ -52,7 +52,7 @@ spawns = [
{ id = "ghost_guard_port_phasmatys", x = 3652, y = 3487, direction = "WEST", members = true },
{ id = "ghost_guard_port_phasmatys", x = 3658, y = 3508, direction = "NORTH", members = true },
{ id = "ghost_guard_port_phasmatys", x = 3661, y = 3508, direction = "NORTH", members = true },
{ id = "pirate_pete_port_phasmatys", x = 3680, y = 3537, members = true },
{ id = "pirate_pete", x = 3680, y = 3537, members = true },
{ id = "melina_port_phasmatys", x = 3674, y = 3484, members = true },
{ id = "droalak_port_phasmatys", x = 3657, y = 3469, members = true },
{ id = "bill_teach_port_phasmatys", x = 3713, y = 3497, level = 1, members = true },
Expand Down
7 changes: 3 additions & 4 deletions data/area/morytania/port_phasmatys/port_phasmatys.npcs.toml
Original file line number Diff line number Diff line change
Expand Up @@ -26,14 +26,13 @@ examine = "A master bowman."
id = 1697
examine = "A spooky ghost villager."

[tortured_soul_port_phasmatys]
[tortured_soul]
id = 1698
hitpoints = 510
att = 52
str = 62
def = 38
style = "crush"
max_hit_melee = 70
combat_def = "tortured_soul"
slayer_xp = 51.0
categories = ["ghosts"]
respawn_delay = 50
Expand Down Expand Up @@ -68,7 +67,7 @@ id = 1705
id = 1706
examine = "This ghost guards the gates of Port Phasmatys."

[pirate_pete_port_phasmatys]
[pirate_pete]
id = 2825
examine = "A shifty-looking character."

Expand Down
2 changes: 2 additions & 0 deletions data/area/morytania/port_phasmatys/port_phasmatys.sounds.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
[cudgel]
id = 1842
8 changes: 4 additions & 4 deletions data/area/realm/killerwatt_plane/killerwatt_plane.anims.toml
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
[killerwatt_death]
id = 3162
id = 11939

[killerwatt_attack]
id = 3163
id = 11937

[killerwatt_ranged_attack]
id = 3164
id = 11936

[killerwatt_defend]
id = 3165
id = 11938
5 changes: 5 additions & 0 deletions data/area/realm/killerwatt_plane/killerwatt_plane.combat.toml
Original file line number Diff line number Diff line change
Expand Up @@ -16,10 +16,15 @@ target_hit = { offense = "stab", max = 60 }
condition = "insulated"
range = 10
anim = "killerwatt_attack"
projectile = "wind_strike" # TODO proper gfx?
impact_gfx = "wind_strike_impact"
target_sound = "killerwatt_attack"
target_hit = { offense = "range", defence = "magic", max = 80 }

[killerwatt.range_uninsulated]
condition = "not_insulated"
clone = "killerwatt.range"
target_sound = "killerwatt_electrocutes"
target_gfx = "electric_shock"
target_anim = "electric_shock"
target_hit = { offense = "range", defence = "magic", max = 150 }
2 changes: 2 additions & 0 deletions data/area/realm/killerwatt_plane/killerwatt_plane.gfx.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
[electric_shock]
id = 560
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