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Pull requests: pret/pokeemerald
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Make data1 and learnMoveState an array to prevent UB
#2284
opened Apr 9, 2026 by
SiliconA-Z
Contributor
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Mention the width of RAM variables in constants/battle.h
#2282
opened Apr 8, 2026 by
ketsuban
Contributor
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Remove stray dereference in union room chat
#2277
opened Apr 5, 2026 by
SiliconA-Z
Contributor
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Fix clang warnings and fakematches in palette_util
#2276
opened Apr 5, 2026 by
SiliconA-Z
Contributor
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Fix fakematchings and warnings in overworld.c
#2275
opened Apr 5, 2026 by
SiliconA-Z
Contributor
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Make codebase more friendly to modern ARM compilers
#2271
opened Apr 5, 2026 by
SiliconA-Z
Contributor
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Move AnimTask_ShakeTargetInPattern to battle_anim_electric
#2268
opened Apr 3, 2026 by
SiliconA-Z
Contributor
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Fix weird fakematches in src/battle_anim_effects_2.c
#2266
opened Apr 3, 2026 by
SiliconA-Z
Contributor
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Fix all fakematches in event object movement
#2263
opened Mar 30, 2026 by
SiliconA-Z
Contributor
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Fix fakematch in AllocateBattleResources
#2261
opened Mar 28, 2026 by
SiliconA-Z
Contributor
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Fix fakematch in DynamicPlaceholderTextUtil_Reset
#2258
opened Mar 28, 2026 by
SiliconA-Z
Contributor
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Fix type punning that relies on undefined behavior in battle_transition.c
#2254
opened Mar 25, 2026 by
SiliconA-Z
Contributor
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Edit NUM_GROUPTYPES UBFIX by mirroring Nintendo's FRLG Fix.
#2252
opened Mar 24, 2026 by
SiliconA-Z
Contributor
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